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1. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
Seems like a solid change. I am all for it.
- by Torr Wrath - at 2013.08.01 17:46:00
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2. API Key's - Formal request for a vague timeline on development for Dust514 - in Feedback/Requests [original thread]
I also wouldn't mind some kind of idea where out API's are sitting..
- by Torr Wrath - at 2013.07.13 03:12:00
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3. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Torr Wrath wrote: I wish i had the time to reas every single post and page in this thread, as it stands i have got the first page completed and I must say that I am in complete support to the OP save where he specifie...
- by Torr Wrath - at 2013.06.30 23:56:00
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4. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
I wish i had the time to reas every single post and page in this thread, as it stands i have got the first page completed and I must say that I am in complete support to the OP save where he specified galentte instead of galentte and amarr suits (...
- by Torr Wrath - at 2013.06.30 17:53:00
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5. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
Wow this is a great troll post! for a moment I actually believed that someone was this dumb! :D thanks for the laugh!
- by Torr Wrath - at 2013.06.01 22:48:00
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6. PC - Solid state drive advantage - in Feedback/Requests [original thread]
Bumping for visibility.
- by Torr Wrath - at 2013.05.22 05:25:00
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7. PC - Solid state drive advantage - in Feedback/Requests [original thread]
Bumping for visibility.
- by Torr Wrath - at 2013.05.19 22:54:00
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8. PC - Solid state drive advantage - in Feedback/Requests [original thread]
ALM1GHTY B44L R00 wrote: Mobius Wyvern wrote: If this is really the case, this needs to be looked into. As most of the other posters have said, this is why many games have a countdown before you can actually fight in a match, and it appears...
- by Torr Wrath - at 2013.05.18 16:40:00
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9. CCP nerf the tactical AR - in Feedback/Requests [original thread]
Maken Tosch wrote: It's not the Tactical Assault Rifle that is overpowered. It's the fact that some players are using modded controllers that enable the rifle to fire really fast in a single pull of the trigger. The only solution to this proble...
- by Torr Wrath - at 2013.05.18 01:14:00
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10. PC - Solid state drive advantage - in Feedback/Requests [original thread]
Torr Wrath wrote: I believe an investigation into whether or not the drives help should be done.. https://forums.dust514.com/default.aspx?g=posts&m=822725#post822725
- by Torr Wrath - at 2013.05.18 00:28:00
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11. PC - Solid state drive advantage - in Feedback/Requests [original thread]
I believe an investigation into whether or not the drives help should be done..
- by Torr Wrath - at 2013.05.18 00:05:00
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12. CCP nerf the tactical AR - in Feedback/Requests [original thread]
An acceptable alternative is to just remove it from the game :D Yeah.. I am -that- tired of seeing it.
- by Torr Wrath - at 2013.05.18 00:04:00
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13. My thoughts on the Tac AR. (snipers should read this too) - in Feedback/Requests [original thread]
Bump.
- by Torr Wrath - at 2013.05.14 15:52:00
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14. scrambler rifle range is too low - in Feedback/Requests [original thread]
Jack McReady wrote: why? not only does it have the drawback of overheating, the range is also lower than assault rifles the TAR has 20m higher range than the scrambler rifle, which is a big letdown. looks like the TAR is still king without cou...
- by Torr Wrath - at 2013.05.14 15:51:00
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15. My thoughts on the Tac AR. (snipers should read this too) - in Feedback/Requests [original thread]
+1
- by Torr Wrath - at 2013.05.11 03:08:00
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16. 10x sp for . . . less feedback damage? - in Feedback/Requests [original thread]
Im just here to bump.
- by Torr Wrath - at 2013.05.09 14:40:00
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17. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Spawning on objecives is lame in every gameplay mechanic. In fact, I hate slawning c from thin air in general, especially in front of enemies. It is very immersiveness-breaking in general. I have always liked protected spawn...
- by Torr Wrath - at 2013.04.21 01:22:00
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18. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
Moonracer2000 wrote: There are several items in the player market that are ptototype level, AUR only and offer advantages you can not obtain from ISK variants (primarily lower CPU/PG requirements). CCP has stated that they do not want AUR items...
- by Torr Wrath - at 2013.04.20 19:15:00
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19. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
So.. You are incentivizing people to take the offensive? I am kay with this. Carry on.
- by Torr Wrath - at 2013.03.28 23:49:00
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20. (Requests) Elemental/Power Type Modules - in Feedback/Requests [original thread]
ChromeBreaker wrote: CCP Eterne wrote: Heh, I'm not hinting at any flamethrowers being in the game. That's purely a game design decision and not something I have any influence over. I was more talking based on what some others in the thread ...
- by Torr Wrath - at 2013.02.05 14:55:00
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